Cards Against Humanity
- Journal
- 31st Dec '15
Why I think the popular game – Cards Against Humanity – isn’t very good.
Why I think the popular game – Cards Against Humanity – isn’t very good.
With micro-transactions bleeding into a triple-A title like Forza 5, could this mark the beginning of a slippery slope for gaming?
As a developer so heavily invested in responsive web design, I’m throwing an open invitation for suggestions to alternatives to responsive web design.
After a conversation with a friend, I speculate how the ‘6 minute block’ method used by law firms could prove to be a better way of charging clients.
So many people are getting mixed up between responsive and adaptive, it’s high time someone demonstrated the difference. As I explore the key difference between the two, I also point out why adaptive isn’t all it’s cracked up to be.
A quick but thorough run-through of the history and core principles of responsive web design; including links to helpful tools and industry insights.
My review of Clearleft’s “Responsive Day Out”; a new 1-day conference in Brighton packed with quick-fire speaking slots and Q+A sessions.
Reflecting back SummitAwesome’s second hackathon event; this time set at TechHub Manchester and with 20+ attendees.
A quick plea to creatives, to help eradicate dated social branding from our websites, flyers and TV adverts.
A quick run-down of the common web font mistakes that trip up designers that are relatively new to the profession